What is the block coding for this image

this is the image

What is the guide called?

I didn’t notice.

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How to make a live player counter that ends the game at 1 player! 2/10 is the title @Riven8096

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There are other guides like this one:


You read this to see why they are deleted:

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can i have a clear under standing of step 1 pls

A gimkit counter tracks a number by increasing or decreasing it when it receives a signal on a chosen channel.

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no i meant this one Step 1: Get out a Counter and set the “Increment Counter When Receiving On” to your desired channel

You just answered your own question, then. Go to Devices, get a counter, go to the setting that says Increment Counter When Receiving On and set the channel.


Yes, make your own channel… And to trigger your channel, connect it to a lifecycle or other triggering devices…


Step 1: Click on the Devices via movement of mouse or finger.
Step 2: Select Counter via above method.
Step 3: Place Counter.
Step 4: Click on Counter.
Step 5: Go to the setting named “Increment Counter When Receiving On:”
Step 6: Type channel name.
Step 7: Go to Devices and get a triggering device (such as the Lifecycle device)
Step 8: Change the Lifecycle (or whatever device) so that it triggers the channel on whatever event.

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so do i make my own chanel or what

this is getting to complicated can you tell me the steps pls if you can

then what do i have to do

oof-sister

Feb 6

Add lifecycle (on game start)

Wire it to relay for ‘all players’

Wire relay to counter (add 1)

Add lifecycle (when knocked out)

Wire it to same counter (decrease by 1)

Set target to 1 on counter

Wire it to end game when target reached

That should work :slight_smile: (If people can enter late just add another lifecycle on player enters late to the counter add by 1)

Divy: i got my solution

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