Truth Table Generator

SO if you are making a Gimkit game and you want to create a special rule, like if the player has a key, and a banana, the door opens. It works like if you define the “if” part, for example, is the player touching the item? (yes/no), Is the button pressed? (yes/no) Than you defiene the “then” part, (what should happen?), for example does the item get picked up? (yes/no), it shows you every possible combination of those inputs and lets you pick what happens for each scenario.

Checkers do this, right?
They can check if a user has a certain item in their inventory, I think.
There’s an if-then block, too.

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Just use block code and properties. You can just check for different scenarios, and you can use multiple blocks in total to do so. This isn’t anything new, just takes some time to make.

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I never knew that, because I rarely use block code at all, but thanks for telling me! :slight_smile:

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