Tomatian Way to making Red light Green Light! [ đźź© ]

Hmm, this has been made before. Let’s see if I can make one without tons of triggers spammed all over the place though >:)


Materials

  • 1 Lifecycle
  • 1 Relay
  • 1 Team Switcher
  • 1 Player Coords. Device
  • 1 Trigger
  • 1 Respawner
  • 1 Wire Repeater
  • 2 Buttons
  • 2 Spawn Pads
  • 3 Notifications

Step 1

Grab a lifecycle for “Game Start,” a relay on behalf of “random player,” and a team switcher that switches to Team 2.
Wire the lifecycle to the relay:
Event Occurs → Trigger Relay
Then wire the relay to the team switcher:
Relay Trigger → Switch to configured team
image


Step 2

Grab a coordinate device, a trigger, and a respawner.
All are default settings, except for the trigger. Make sure you can’t trigger by player collision.


Wire the Coordinate device to the trigger
Player Moves → Trigger
Wire the trigger to the respawner
Triggered → Respawn Player


Step 3

Grab 2 Buttons.
Wire the red light button to the wire repeater and a notification.
Button Pressed → Send Notification | Button Pressed → Repeat the wire pulse
The wire repeater has a delay of 0.25. The notification has a message of “Yellow Light.”
The wire repeater activates the trigger in step 2, and sends another notification, with a message of “Red Light.”
When the wire receives a pulse → Send notification | When the wire receives a pulse → Activate Trigger.

Grab the Green Light button, and wire it to another notification, and deactivate the trigger.
Button Pressed → Send Notification
Button Pressed → Deactivate trigger


Step 4

Make the buttons in an enclosed space where no one can enter. Make a spawn pad for team 2 in that area.

Make another enclosed area with spawn pads for only team 1.

Make sure all notifications send to everyone


You are done!


Why does this work?

So, in the beginning of the game, there is a relay that runs on a random player, which changes him to team 2.

When a player moves, it triggers a trigger, which respawns the player, but when it is on green light, the trigger is turned off, so the pulse is blocked.

By pressing the green light button, it deactivates the trigger, which means everyone is free to move, alongside a notification telling everyone that it is ok to move.

By pressing the red light button, you run a wire pulse, delayed by 0.25, and a notification is sent, warning them that a red light is about to be issued. (Yellow Light) Once the wire pulse sends, it activates the trigger and tells everyone to stop moving.


Final Image


Exit Poll: Difficulty?
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Don’t tell me “good guide” in the replies, a :heart: is sufficient:)

4 Likes

Great guide! A lot simpler than others too!

Good guide Bob!

1 Like

I like the guide! But since when did tomatoes have their own language?

2 Likes

How can I speak Tomatian? How simple is it?

1 Like

It’s just a thing some people [1] like doing when they make guides.


  1. especially regulars for some reason ↩︎

1 Like

Btw this is 3 memory [1]


  1. Most of it is from the player coords ↩︎

2 Likes

I think there is a more memory-efficient way to do this

Most of it is from the player coords, which take up 3,500 memory.

1 Like

nice guide!

this guide in summary is pretty much a little bit more memory I think, correct me if I’m wrong, but easier to set up. Other guides are less memory but a little more tedious.

Nice to see a easier way to make red light green light.

3 Likes

They do it when their is multiple of a guide so they can differentiated (I think)

1 Like

Okay…
[1]


  1. Sorry for asking but what guides do you mean? Why were they deleted and who did so? ↩︎

Like my Among Us task bar guide. There were other task bar guides so mine was
“Harharharian Task Bar”

3 Likes

But why would they do that? Who is this they? It seems quite unnessiary to delete a perfectly fine guide…

Honestly regulars some of them like to improve on previous inventions/ideas, so they want to innovate

So that when you search up Txme’s, or Harharharian, or tomatian, you see all the stuff. Like I did Txme’s way to a randomized chest system, and it’s so I can differentiate myself from them :slight_smile:

2 Likes

I’m not talking about deleting guides.
Im talking about naming guides
Ah I get what you mean now.
Theres a reason I put it in my bio. Im not gonna talk about it

3 Likes

Oh… I guess I was contexting.
[1]


  1. I know- The TERR0R!!! Always judge a book by its cover! ↩︎

This is the first time I did it tho.

2 Likes

Should 3/10 difficulty be official?

Yes… I would say so…