Summary of Game: A singleplayer game where the player starts in a town with npcs. The town has a farm, a mine, and some shops. After the player leaves this starting town, they travel to fight for the king’s army. They have to fight enemies on a road, and eventually in a castle where the opposing king is. They have to knock out the king in a bossfight
Setting: on a dirt road, with a red and white castle ahead of them. The game is top down.
What gims you want to be used: your player is seed sid with armor (recolored sirath if you want). The sentry you are fighting is Sirah, and a Doug Gim is at the side of the road with a pickaxe watching.
What the gims are doing/character actions: Seed Sid with armor and sirath are looking at each other menacingly, Doug is standing at the side of the road watching. If you want to give Seed Sid and Sirath a gadget, please give them wooden wands, but you don’t have to.
Author of Game: Gimkit_Lover/CyberVoid
Due Date: I hope to publish it before the Gimkit Awards start, but that’s not a lot of time, so I would appreciate it if you got it done before February 20th. If you do decide to do this, thank you so much!
They announced it here 3 minutes after I made this topic.
Yeah, that’s totally fine with me!
That’s a great question. I wanted it to be a medieval game, but as long as you don’t make it too modern, you can interpret it in a few different ways.
i think i’ll do this [1]
is it okay if you give us a reference for the castle? castles come in many forms and shapes
sometimes circles- sometimes rectangles
sometimes they didnt even have moats but they always had buildings essential for a castle (like marketplaces, dungeons, a throneroom stuff like that)
and sometimes they had things that you dont usually see on castles
im finally gonna get started on this
so i have another question [1]
is this a fantasy world or a more realistic world?
by that i mean as in the terrain
because i have a pretty interesting idea (in my head) and i want it to be a bit more accurate to the actual game
The game would be mostly realistic, but if you did make a thumbnail with fantasy terrain, I could implement that in the game. At the moment though, the game is mostly realistic, and does not contain fantasy elements.
first i would like to apologize for taking THREE DAYS to render TWO GIMS [1]
but second can you read the title? its kinda cramped and the b is written in cursive so thats why i want to ask you
ignore the credits [2]