[ 📜 ] The Ultimate Guide to Forsaken (WIP)

I already did mud, it’s already typed up in my doc.

Screenshot 2025-05-01 3.35.44 PM
Im starting to think I should organize my map because all this is starting to make me confused on what does what


I’m gonna start drafting the Jason guides because frankly I’m quite proud of how I made most of the abilites (especially gashing wound) work almost 1:1 to the real game.

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@Fleet just fact checking, how much does mud slow you by? Google wont answer.

if I remember correctly its slowness 2, however if I’m wrong I will post the correct ammount

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I thought it was 1? Cuz the John Doe trap gives u slowness 2 and it would be odd if you got the same as his trap. (Ill find this out in a sec)

its either slowness 2 or 3, for like 3 seconds.

what percent I mean

I cant remember what the percents are
k thanks

alr thanks colton

ok mud is done done.

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slowness 1 would be around 0.80, slowness 2 would be like 0.60, slowness 3 would be like 0.40

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Its slowness 2 guys! Just checked in my game rn lol
(Playing in private)

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oh wait there’s also those zombie arms in the spooky mansion that if you collide with give you slowness 3 for 3 seconds.

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will remember to add those to my list. I have like, a test map im building of sorts

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Isnt there that new thing in one of the new maps that give you bleeding?

yeah the pirhana infested water

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figured i’d add ledges, since those are useful.

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I I know a lot of status effects in forsaken, I think I can list them here:
Slowness
Bleeding
Helpless
weakness
undetectable
invisibility
Subspaced
Speed
Resistance
Poison
Corrupted
Glitched
Burning (the only status effect in the entire game that can actually k!ll you on its own)

and I believe that’s it, I’ll add more to it later if I find more..

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I just put in the ones that can be possible into the effect area…

Ohh ok then Nvrm.

You could make the mud a mud pile with a zone so that when they go through it makes them slower.

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that’s what that is?

Ohh I thought it was a barrier.