we getting to those later
but the zones cost 200 mem each - in simple words, inefficient
Just use like a tag zone.
Would it be possible to have a scare radius for the killers?
Yes. A tag zone should be able to do it.
I guess, but how much mem does a tag zone use?
Iâve got an idea for 1x1x1x1 - Entanglement, Mass Infection - My brain ainât brainin someone remind of the shockwave ability
So you take a gadget that travels pretty far, but fast, and after one shot the gadget disappears right? Then, the person who got hit get Popup like 3 times - after the player completes the banner/mini game - they get a speed 2 boost for like 3 seconds and resistance/shield for like 3 seconds
unless if you use pseudo-health, so you can do this:
- i am using a trigger, so to trigger it, use a wire or channel to trigger it
- the health property must be numeric
what have i missed and why did two people edit?
Um we were just talking about 1x1x1x1 and just some random other abilities and I didnât edit - I learned my lesson
Hereâs a pro tip
When youâre using certain blocks for a lot you can set it as variable like this and instead use the variable because itâll save you some blocks
Set "health" to Get property "health"
If "health" > 20
Set property "health"
Value: "health" - 20
else
Set property "health"
Value: "health" - 30
Guys for invis cant we just make a barrier that activates for everyone but the player using the ability? but also make all the props above the barrier?
Uh, the barrier will cover everyone of everyone else
So invisibilty wont work
duuuuuuuuuuude this is why we need invis in gimkit josh! please?
there has to be a work around right?
what if you have a background barrier and when the player uses the ability, the player gets to hide behind the barrierâŚ
Every player will go behind that background barrier, all players are stuck on the same layer
You could try multiple barriers with a somewhat large size.
What if you use some zones and do the idea I said
Everybody would be hidden.
