This guide is meant to help you set up team ratios, like in among us, where are are 2-4 crewmates per impostor. Both pseudo-teaming and regular teaming are compatible.

**Concept**

This will start off with many teams and bring it down to 1 or 2 teams by using team switchers.

**Guide**

First decide on your ratio. I will use 1:3 as my ratio. Now, in the map options, set the amount of teams as the sum of the 2 numbers, or in my case 1+3=4. Now, place down a team switcher for each team that YOU want in the END. Make the team switcher receive on â€śSwitch to Team {number}â€ť Now make lots of relays, according to (Sum of Ratio) - (Amount Relays) = 2. So, I have to place 2 relays down.

Now, identify your extra teams. Mine are teams 3 and 4. Now, here is a really conceptual part. We have equal teams so far. Now, we have to divert teams so that in the end, we have the correct ratio. Since the teams are equal, you can have x â€śteamsâ€ť on team 1 and y â€śteamsâ€ť on team 2, and on and on. I already have 1 â€śteamâ€ť on team 1, but only have 1 on team 2. So, I will have to divert â€śteamsâ€ť 3 and 4 to team 2.

Now, we have to implement this with relays. Make a relay that transmits to the team you want to switch. Make it broadcast on â€śSwitch to Team {number}â€ť. The number should be the team you should switch to. All the relays should receive on â€śGame Startâ€ť. Make a lifecycle that listens for the game start. It should transmit on â€śGame Startâ€ť.

To implement pseudo-teaming, make all the team-switchers switch to team 1, but make an item granter that grants a separate item for each different â€śSwitch to Team {number}â€ť channel.

This has been a really hard conceptual guide, but simple to implement. Let me know if you have questions. I canâ€™t post pictures since my GKC doesnâ€™t load .

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