I am going to remake my arcade-type game, and add extra stuff that I learned from my time spent on the forums, like a pre-game lobby, RNG, and decor. However, I also wanted to get to ten games. What games should I add?
FYI: I am looking for things that can be played on an incredibly small scale, all 100% independent of each other, and can be constructed in a resonable amount of time. I do NOT want to spend ten years writing blockcode to make proceduarly generated terrain for Minesweeper to be hard!
I already have (ideas from the Arcade 1.0):
Dodge the lazers and sentries (Can be updated),
Knock down the trees (Doesn’t work that well),
Russian Roulette (SO BORING),
PVP (requires multiple people),
TTT
FIsh three fish (Literally just thought of it on the spot),
I think you should work on Russian Roulette. Maybe something like players are stuck in a circle, and a random person gets a killing laser “time-out” them, everyone else gets tickets for more games. That would make more people want to play.