I want to have a 4 team game, and I have zones for the player to choose their team. I want a countdown when everyone is in a team spot, and then the game starts. How would I go about doing that.
Team switchers connecting to counters, which countdown. Make the counters transmit on notification so you can see the numbers as they go down i think? i hope this helps you. Good luck with your game! If this doesn’t work, just say so, I’m sure there will be a better solution later!
How would I make the counter start going down when everyone is in a team choice though?
Hmm. Maybe … I don’t know. Maybe have it countdown from the beginning, so they have a limited amount of time to choose a team
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Make a player counter. Each time someone goes in the zone, increment counter A. Each time they leave, decrement it. Connect it to a property. Use a checker to check if this property is equal to the player counter property. If so, set all the players speed to zero (so they can’t change), and start the timer.
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Where would the player counter come from? I know that I could count how many players are in zones, but I don’t know about the total amout of players.
It doesn’t even need to be live, if you make late joiners spectators. Lifecycle → relay → counter (increment) linked to property.
I’m just going to sum this up with one response because it wasn’t a great summary in any of the others.
You have a property for each zone that changes for the player to see if you are in that zone. Then when the number of players in any zone (updated how @ClicClac said) is equal to the total number of people, you run block code. The block code checks if you are in a zone, and if so it changes you to that team. Then you have the team spawners where you want that team to spawn.
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