Take Items Away From Player [Difficulty 1/10 or 🟦 ]

If a player has an item, but then you want to take it away from them after, let’s say, walking over a trigger. Hook the trigger up to an item granter that grants the exact same item the player has, but make the granter grant the player -1 (or negative however much you want taken away) of that item. This way, a player won’t have some unnecessary item lying around. You can also use things like buttons, and even popups being closed to take the item away! I hope this helps!

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Thanks for your guide!
Much appreciated.

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Happy to help. I might make more of these or answer people’s questions in the future.

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When I tried with zero of that item, it just made me stay at zero. I would rather use invisible vending machines.

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Try Negative 1 items instead of zero, or just 1 to grant 1. You have to have that item in your inventory for the -1 to work, otherwise it’ll stay at 0.

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Wow, that is really useful. I didn’t know something like that would be a thing! Thanks for the insight!

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bump fo goodness


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This is :blue_square:-:green_square:


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bump because this is to easy

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*too *

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Thank you! I didn’t realize that it could be negative.

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bump

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My favorite item was taken! The…bump

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Is there a burmp™ in here somewhere?

I think someone took it away from me…

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you can’t have negative one I think

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You can.

O_O how is that possible

just enter -1 into the item granter amount.

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… I meant in ur inventory
I know you can input it( i’m not new)
I meant you can’t have negative one of that item in your inventory

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Who said that?