Storing data in properties

How do I use properties to store a value? like money for example, I need to set up a money system so it can deduct every minute, if you run out of money the game ends

Use a counter that changes the property every, say, 60 seconds. That should work! I use it all the time

Here is a guide on properties
[ 📢 PSA ] The Power of Properties
this should help.

Thanks! I will definitely try that

Also, welcome to the forums! I assume your new here, @Aedan

he j0ined may 31, that was months ago, btw.

Yeah, he probably just went online again to get help.

…I feel so stupid. I’m gonnawork on my Hunger Games map now…


You can also use an Inventory Item Manager to track the amount of money, and use an item granter to subtract some money.