so basically I have 2 sentries and I want sentry 1 to grant a blueberry to the person that knocked them out and sentry 2 to grant a dynamic sand to the player that knocked them out but ONLY the player that knocked them out
would there be a way to make this happen since i cant find a way for this to work
1 Like
Sadly, there is no way to detect if you knocked out Sentry 1 or Sentry 2 since the removal of sentry interactions (#bbsi). So, this won’t be possible for the time being.
1 Like
i need it to happen for ONLY them player that knocked them out
Yes, I know, I just tested it, and it only grants the blueberry to the person who knocked him out.
1 Like
ah well thanks you have no idea how much you’ve done
1 Like
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.