I want to make a really good doors, do you have any ideas for randomizing?
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To make Dupe you need to know what number the right door is, use buttons to open doors, make one open it, and make the others damage you. (Dupe does 33 damage )
OPENING DOORS:
Place a barrier where the door is.
Place a button in front of the barrier. (optional: make it non-visible in game.)
Wire the button to the barrier. (make it so when the button is pressed the barrier deactivates.)
MAKING THE FAKE DOORS DAMAGE YOU:
Place a damager.
Wire the buttons at the fake door(s) to the da…
I have been Answering Peoples Gimkit doors questions a lot and my Solutions to them are quite smart and…well… Now I think I am now interested in making my own Official
Ultimate guide to Gimkit Doors My only concern would be people would take credit for doors stuff already made, But my Solution That I hope Works is, Make it the way I want it the way I love it
Although This Guide is a Wiki I do not grant permission for ANYONE to edit it
Unless I say so and think your thing will be helpful (…
ThinkKo0l:
for randomizing
A randomizer for what? Items? Rooms? Monsters? (I don’t know much about Doors, but this information would be helpful for others to know so they can help you.)
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for randomizing you could use a trigger. respond if want to know how to do that
I’m currently in the process of updating my Doors game and I’m looking to implement a feature that adds more variety to the gameplay experience. My goal is to randomize the rooms so that each time players enter the game, they encounter a different room layout or design. This randomness will enhance replayability and keep players engaged. Does anybody know how to do it? Yes, there is a guide about this, the screenshots doesn’t load on my screen.
Here, I think this might help.
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