THE DEFINITION OF PSEUDO:
With This I say this not an actual max HP changer but it is a similar way that works and can be useful in general.
Alright with all that out of the way, let’s do this!
What is this so called system
Basically normally in Gimkit a TON of people ask wait! wait! how do I change a users HP
You can’t normally… but with this system HP will be set almost to max but you can use items to change your HP in any way you want too. So with all this said now that you understand the system LETS GET RIGHT TO THE GUIDE
Step 1
Alright first for this guide you will need to go into the map settings to even set this up.
Click Health and shield, for the max or close to max amount of HP you can have either 2000 or 5000 Then if you have shield enabled (optimal for extra health I guess) Then go to starting health percent For basic/normal health. Here are my suggestions for starting percents, AGAIN optional! For 2000 and 5000 hp I suggest 1%. (Well You May BE SCREAMING IN EAR HEY PAL I DON’T WANNA START WITH 20 OR 50 HP!!!) Well that will be fixed in the next step…
Step 2
Step 2 for wherever you spawn is where you should place this. To fix the starting hp, First spawn in 3 things 1. a health granter 2. A Life cycle 3. a zone… Next wire the zone to the HP granter and set it to 20 or 50 less than what you want (again this is a example if your max HP starting percent is different then you can change it to that) So for this example since I have 1% of 2000 HP I put in 80 HP. this will be granted when you spawn in.
After this basic thing next make the zone have a channel on being entered so that it can use that channel to disable itself
Now that you have this it’s time to set up the Life cycle
Step 3
Alright first set it up so that it refreshes zone every time some one Knocks out
after this go back to the zone from earlier and set it so that it reactivates when you knock out
so the zone is completely set up with the frame of this guide. Now That you’ve made it here it’s done for a simple forever system at spawn points PS (If you have check points in your map it may not work you’ll have to rebuild this system at every checkpoint)
Step 4 Optional
Alright If you are here, here how is to make a upgrade system with this, along with the set HP from earliers system, Add a checker to the wired or connected to the zone and check for any item you want the players upgrade to be. After that if the check passes you should connect it to a health granter to give them bonus HP for getting the item. That’s it!
Final product
An Overview: With all this made the system should work like this, anytime a player spawns in it will grant them the HP you set as a Pseudo max Hp based on what you set and if the check passes if you did this step you can add more Hp. Also big note, There are many constraints with some games with this system It’s kind of a one spawn point only system And also only works with one player. BUT if you make more than one of this system you can place it all over where check points are if you have them. other than all this This is the system and I’m glad if you read this far and with that there is it is.
Okay the system might be iffy but I hope you guys like the system and with that here is the final product:
(still working on the gif mb guys)
Anyways Hope you all liked my guide and at that goodbye ![]()
P.S heres A poll to rate the guide
based on how was the guide reading experience was overall and is this helpful?
(sorry there is 2 votes for everyone It bugged out when I was typing and I cannot edit it due to an error which says cannot be edited after the first 5 minutes
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