Welcome, Welcome, Welcome!
To Props in Detail: Chapter 1 - Rocks
As you may or may not know I am @HelloSmartie. This is my first time making a guide in the forums so please tell me what I can improve on.
I accept constructive criticism!
no you don’t
Just a side note but I am not doing the Season Ticket Rocks, because I currently don’t have the Season Ticket.[1]
loser, imagine not having season ticket.
Here is a scroll that my advisor gave me, it shows all the information that will be discussed in the upcoming guides I will be creating that is related to this guide.
Catalog of Contents
Chapter 1 - Rocks (This Guide)
Chapter 2 - Dirt and Moss(Click Here to Go to it)
Chapter 3 - Coral and Shells (Decided!)@fred_beans Will do
Chapter 4 - ???
There will be a poll at the end of the guide if I should make another guide about other props.
Now I will explain why I am making this guide.
Ah, you finally understood what I was doing,
But this still doesn’t explain the purpose
Explanation
The main reason, other than my benefits, is to widen the more in depth detail to props other than devices, block code and terrain. Which gets more guides on then props, by far.
How exactly do you benefit from this?
Now lets finally move on!
Here is some basic information about the Props!
We’ll get into what you can do with rocks later in the guide.
The Rocks
These are the rocks, that are currently in GImkit Creative:
1LRocks
This is one type of Rocks[2]
Let’s call It 1LRocks, [3]
The color of the rock has a light grayish tone. Like a mountain rock or stone you would see in the wild.
2LRocks
This is another type of rock.
Lets call it 2LRocks
It looks quite similar to the previous rock we saw, 1LRocks.
Everything is similar except the shade of the rock. Which happens to be a brownish-tan color. Maybe the average rocks you see in the wild. Just very big.
Enough about the bigger Rocks. Lets move on to the Rock. [4]
1SRock
Very small, but not the smallest. It has the same color scheme as the 1LRocks. You see the pattern?
2SRock
This is the same rock as 1SRock but it has a different color scheme. This color is more closer to the 2LRocks. These could be something you used to fill places up and not look bland.
1SSRock
This is Super Small. It is the previous one but the rock is alone and the shape is a little bit different. The color scheme is the same as the 1LRocks.
WOW!
Ahem, *clears throat
Now what is the purpose of these rocks while decorating a game?
Well, rocks are natural barriers. [5] Barriers look unnatural in a game environment, where it’s mostly nature. Walls also look way too ugly. Walls also take up tons of memory.
Sure, this doesn’t look the absolute best piece but after some work and adding more props,
you can turn a boring and bland park into a masterpiece!
Now, where can you put rocks?
Rocks can basically go everywhere. Especially SS an S Rock(s). Making a waterfall can also be useful in a nature park/reserve.
Extra Stuff
If you want to make a minable rock then tint the color of the rock and wire to the item granter to give an item.
Here are some credits:
How to make a mineable rock (Please Reply With more ideas) [WIP]
Should I make more chapters?
- Yes
- No
Did you like this guide?
- Yes
- No
- Meh…













