Who’s going to need that for a game? Not even a chess game is going to take that many triggers (correct me if I’m wrong, triggers are amazing).
testing.
(i remember when mysz got flagged for saying “you cant top triggers”)
I want to see a screenshot of the limit when you’re done with testing.
Sigh the people here these days.
no i meant the 100000 triggers was meant for testing and i’m not actually going to test it because i’m on a SCHOOL chromebook and i don’t want to break it
looks like triggers didn’t top this time
My game has… I’m going to say… 174 trigger, that’s my estimate, repeaters can be useful if your making a timer and you don’t want to make a trigger loop, that’s all though
but there’s no trigger limit
The trigger limit’s 100,000.
sorry, no realistic trigger limit that using a repeater will keep you from hitting
oh wow this has so much text in it
…and why is there stuff about youtube dislikes and prodigy being nostalgic lol
because yes and why not
and i need to update it with some more notes
would triggers lag the game before hitting that limit? or do triggers just stop
Lag a lot.
didnt know you were on the forums
Actually , the first one is 500, and the rest are 400.
i was trying to imply that (eetz kalld figer eet owtuh urselv lol)
i’ve been here for a while lol
Never noticed.
im slowly converting from being a forums addict to a discord addict
I literally get multiple notifications a day from this guide being linked
I’m glad I’ve gotten the public eye with this comment. At this rate, the devs might actually see it! (and lower repeater memory)
and maybe make some unique things because as you said, the trigger can do everything a repeater can do (just with some modifications)