This is a guide I made for @Penguin101 for his Gimong-Us game. This is a more difficult system and I caution beginners. This player Sorter is divided into three parts: the team prep, the sorter, and the re-team. The team prep is used to move all players onto a separate unaffiliated team but give those players an item to keep track of their original team. The sorter is the part of the system that actually does the sorting. Finally, the re-team will return players to their original teams.
Team Prep
The Team Prep system is designed to allow the system to handle different teams this part is not necessary if it is co-op and even though it could be adapted to free for all, it would be very hard and complicated.
2 Team
Resources: 2 relays, 1 Item Granter, 1 Trigger, 1 Wire Repeater, 1 Team Switcher.
3 Team
Resources: +1 Wire Repeater, +1 Item Granter, +1 Relay.
- Trigger- The trigger is what will start the entire system, by putting the channel you will have triggering the system in this box it will start the sorter.
- Relay- The relays will relay on behalf of each team as shown.
Relay 1
Relay 2
Connect both relays to the trigger
connect Relay 1 to the team switcher
and Relay two to the item granted
and wire repeater
- Item Granter- The item granted will grant an item to the second team so they can be switched back later. The Item Dosen’t matter as long as it’s not one any other player will have.
- Wire Repeater- All the wire repeater dose is provide enough buffer time for everyone on team two to get their item.
- Team Switcher- The team switcher will move all players onto the same separate team(IMPORTANT- This team cannon be one used else where)
Connect Relay one
and the wire repeater
Sorter
The sorter is the hero of this machine and dose most of the grunt work by placing each player in a separate space. This design is completely tileable and can have sort any number of players but would take awhile to do so. I this guide I am only using eight players but again you can use more. The concrete boxes are just used as a holding cell and can be customized as you like. Also each Repeater-Relay-Repeater-Teleporter chains are the exact same and can be duplicated for as many players as you want to sort. The wire repeaters at the top are connect by wires and since there are no options to select they connect automaticly.
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Wire Repeater
The one second delay is crutal without it the Re-Team won’t function correctly.
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Repeater-Relay Wire
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Relay
The relay team must be the same as the one that all players are moved to during the Team Prep and the Channel is used later to activate the Re-Team.
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Relay-Repeater Wire
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Second Wire Repeater
This repeater must have the same delay as the other one.
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Repeater-Teleporter
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Telporter
The only change needed for the teleporter is that is is not visible in game and even this is not strictly neccesary.
Re-Team
The Re-Team’s job is to move a player back to their original team.
2 Teams
3Teams
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Checker 1
This is used to see if the player has the item that team two will be given.
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Failed
** Team Switcher**
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Passed 2 Team
Team Switcher
Item Granter
- Passed 3 Team
CheckerThis checker doesn’t have the channel since it will be activated by the first checker.
- Passed
Team Switcher
Item Granter
- Failed
**Team Switcher **
Item Granter