i used the guide @potato1 posted and it didnt work fsr please help
so basically i want the game to end when all players have been switched to team 2
Can you provide the guide?
So what you’re going to have to do is have a live team counter for both teams. Lifecycle (Game Start) → Trigger loop (>1 second) → relay (all players on team [#]) → counter (with a property for each team). You’ll need 1 of those for each team. Then, a live player counter with the same setup (except all players instead of a team and another property). Finally, you’ll need another trigger loop that compares both Team 1 and Team 2’s properties compared to the player count. Sounds good?
2 Likes
are you referring to this guide?
Before we start, credit to
This is a add on guide that uses black holes guide to make it end at 1 player:
Lets get started!
NOTE: This will not work unless you place the wires in the right order
Materials 1 lifecycle
1 counter
1 trigger
1 property
1 relay
Step 1: The Live Player Counter The life cycle and the relay should have default settings. Set the repeater stop strategy to receiving on a channel, and DON’T PUT ANYTHING. Make the task interval 0.5. Wire the repeater to the counter:
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we can’t help if we dont know what went wrong
1 Like
this is the blockcode for the trigger
even though there is one player the game still ends
Isn’t that what you want @Bardy_2913
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i eat kosmo too froyo
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even though there is one player the game still ends
don’t you want to end at one player?
@Bardy_2913 anyways your block code is wrong
so you want it to end when the last player dies?
i only want to end at 0 tho
so i changed the blockcode to =0
not less than or equal to 1
Put instead,
Get Property “Players”, <1
Broadcast Message On Channel end.
Not less than or equal to just less than (<)
@Bardy_2913
are there like senterys that will kill you?
Foxy
February 13, 2024, 12:08am
17
is your relay set to team 2?
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo
i eat kosmo too froyo i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo|i eat kosmo too froyoWi eat kosmo too froyoei eat kosmo too froyo'i eat kosmo too froyoli eat kosmo too froyoli eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoii eat kosmo too froyosi eat kosmo too froyosi eat kosmo too froyo i eat kosmo too froyoyi eat kosmo too froyooi eat kosmo too froyoui eat kosmo too froyo i eat kosmo too froyomi eat kosmo too froyoyi eat kosmo too froyosi eat kosmo too froyozi eat kosmo too froyozi eat kosmo too froyoii eat kosmo too froyoei eat kosmo too froyo i eat kosmo too froyo<i eat kosmo too froyo3i eat kosmo too froyo ok, I played it btw :):i eat kosmo too froyosi eat kosmo too froyooi eat kosmo too froyobi eat kosmo too froyo:i eat kosmo too froyo:i eat kosmo too froyo
Also change the “end game” to “players”
i want the game to end when all players have switched to team2
Foxy
February 13, 2024, 12:09am
20
may I see your relay settings?