Nothing is too hard! I just want some random but fresh ideas for a great platformer:)
I can credit you in my game if you like
It can be something like a DLD, a prison escape, Rage towers, anything
Thx
Corn collector
Your goal is to collect as many cornstalks as you can while fighting off other players to get more cornstalks. There is zero lore aspect to this, I kinda just took two random words and built off of it. You should add a lot of different mechanics though to make it interesting and fun.
ok great idea!
I’ll wait for more ideas and see:)
Poll for some reason:
- Use corn collecter idea
- You have a new idea (please share)
- ??? Your choice
no. no. no.
An actual game, one with effort, one with shef’s kiss and one that a person would actually play.
A game with catapults using fragility pushing you into other platforms, fragility can only be used in here by using sentries, although maybe you can fit some slingshots? Maybe using the same mechanics as the catapults.
No problem!
ok! thx for the ideas But I don’t really understand. What catapults? Slingshots? But that idea is great
Using sentries as the launch mechanic.
Using some barrier art for housing the sentry and to make it more :D
Thanks! OK i understand now.
I will keep this topic open until April 1st
I got one!
Wall jump
Like this
like the whole game is just wall jumping?
just part of an idea
(i forgot to use my braincells and didn’t read parts of it)
it’s ok
maybe I can incorporate that wall jumping into @stringer_dosa 's idea and even add @Grapefruitt 's idea together:)
That would be hard tho
How bout a dungeon crawler? One with, like, traps, boss fights, lots of enemies, and such, the goal is to reach the end of a series of hard levels, you can also add some lore to it
I got another part of an idea
trigger traps (similar to what Dungeonmaster said)
once the trigger trap is triggered, it will activate a sentry or a laser
For a more mature better version.
Use barriers as the art for a bear trap.
A trigger for when they player steps on it, it will respawn the player instead of a(n) immature laser or sentry randomly coming out of the ordinary.
For an add-on, maybe make it for when the trigger is triggered, hide the idle bear trap and make another barrier art to look like when the bear trap is activated.
Will try to make a reference later, but this is me explaining it.
For Platformer you could have the player try to get out of a deep hole while keeping away from sentries and jumping on props with like a floor is lava thing.
Random de-buff obby.
A regular obby but every minute a de-buff happens
List of possible de-buffs.
Sentry spawn every - sentry spawn every where and they try to eliminate you.
Slowness - your slower
Ads - basically you are forced to watch a commercial.
Slope jumps - you must do a hard slope jumps thingy so you can go back to the platformer
Respawn - you respawn.
Disable checkpoints for a certain time.
Taxes - Forced to do math to calculate taxes.
separate obby - You get transported to another obby , this obby is easy but you must beat it to continue back to the original one
Bossfight - Forced to do a bossfight before you can proceed in the obby,
all these ideas are really good! thx!
it could be like
platformer de buff
but with traps and sentries!
fight enemies for cash
parkour
and more!
but… what theme should it be? I named it misty mountain…
candy? nature? ocean? barriers? anything???
if you have ideas for themes, please let me know too!
Maybe a like a high tech city.
Or you could do a normal DLD kinda platformer.
@gigi1011
themes:
medival, modern, candy, nature, ocean, beach, mountain, ancient greece (that one’s kinda random idk how you’d do that tho), country, city, wild west
I’ll think of more later