Dose any one want to help build my map I will put your description in the game
We can definitely help you with ideas, but we can’t go into your game directly, since code-sharing isn’t allowed here. Do you have any theme ideas for the game you’re making? We could give you some advice from there!
2 Likes
ok then can I have some ideas pls and thank you
yeah, sure! Let me find this one guide that might help you if you want difficult jumps for your players. (based off your title, “Parkour hard map”)
One sec…
Edit: Found it!
Check this when editing. Make sure to uncheck when finished: (Do not check for fun )
| Introduction: Never (gonna) Give Up Platformer Gameplay |
Many games in discovery these days are platformers.
99% of them have horrible, repetitive gameplay.
Some of them are just visual, but come on, that doesn’t give the player’s ATTENTION SPAN much to work with.
Most of the jumps are just distance jumps, two props or pieces of terrain that you jump from and land on. BORING.
If you’re going to make …
eddy brock (iykyk):
Why are you so fast
'Tis a blessing, as much as a curse.
(I have it bookmarked also)
1 Like
slope jumps, single tile wall jumps, fall then double jump under something. Do you need images?
1 Like
Here’s a great guide for parkour maps!
Check this when editing. Make sure to uncheck when finished: (Do not check for fun )
| Introduction: Never (gonna) Give Up Platformer Gameplay |
Many games in discovery these days are platformers.
99% of them have horrible, repetitive gameplay.
Some of them are just visual, but come on, that doesn’t give the player’s ATTENTION SPAN much to work with.
Most of the jumps are just distance jumps, two props or pieces of terrain that you jump from and land on. BORING.
If you’re going to make …
As for ideas:
Spleef
Obby
Troll Map (invisible blocks, annoying sentries)
w logout button:
Edit: Found it!
Check this when editing. Make sure to uncheck when finished: (Do not check for fun x ) | Introduction: Never (gonna) Give Up Platformer Gameplay | Many games in discovery these days are platformers. 99% of them have horrible, repetitive gameplay. Some of them are just visual, but come on, that doesn’t give the player’s ATTENTION SPAN much to work with. Most of the jumps are just distance jumps, two props or pieces of terrain that you jump from and land on. BORING. If you’re going to make …
Why are you so fast i spent like 5 minutes on the reply
Also the platformer tag is for Community Made Guides .
2 Likes
Kdog, you can also check the platformer tag, they probably have a ton of ideas there.
1 Like