[đźź©] Organizing Game Topics and Ideas

This is the decomposition diagram website I used. I’m not gonna go into how to add text to a decomposition diagram, you could search that online, however, I want to focus on how useful they can be while expressing and creating future topics and ideas.

Creating a Gimkit game or system starting from nothing can be a bit difficult, especially when you have your goals in mind but they aren’t quite organized. However, decomposition diagrams can break down complex concepts into smaller, more manageable components. This simplifies the process and gives more room for creative liberties and engaging creations. Decomposition diagrams are essentially a visual roadmap that allows you to categorize and structure your ideas in a more organized and effective way. By dividing your game concept into parts, you can see the flow of the order of creating parts of your game or system, identify areas that require additional attention, and gives a cleaner creation and testing experience.

Layer #1

The first layer of your decomposition diagram for Gimkit game creation serves as the foundation of your game concept. This layer represents your chosen topic or theme around which the entire game or system will revolve. You should select a topic that aligns with what your game or system is about without being too descriptive.
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Layer #2

This layer aims to break down Layer 1 into smaller, more manageable chunks while maintaining a level of broadness that leaves room for other more specific ideas. Layer 2 focuses on identifying important themes, concepts, or subcategories related to the main topic. This makes sure your game or system remains adaptable so you can tailor the experience to your skill level, learning style, or time constraints.

Layers #3 +

Layers 3 and beyond represent a further decomposition of the subcategories identified in Layer 2, breaking them down into even smaller components. Each layer delves deeper into the subcategories, providing a chronological order that creates a logical progression and flow of information that you would add to your game or system. Layer 3 and higher serve as the backbone of your game, defining the specific elements, facts, examples, or scenarios that players will encounter. With each new layer, the decomposition becomes more detailed, so you can create a comprehensive Gimkit game or system that is more properly created.

Using decomposition diagrams or even other charts can help your ideas stay organized and helps give you a list of goals you need to complete next, which could speed up the process of creating!

(I’m not gonna make Gimkit UNO, if you want to make UNO or make a guide about it, that’s up to you. Some information in the chart might not be accurate because I’m not making Gimkit UNO.)

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oh yeah this could also be the first and last time i make a guide, i usually keep my ideas to myself and brush them off or they’re already a guide which is why i don’t usually make guides.

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I use the practice of desperately trying to remember everything lol, this is a much better idea

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I just write my ideas on a random index card somewhere, lose the card, and find it a couple days later…not the best strategy…this may be very efficient.

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When you realize kyro technically doesn’t qualify to be a Gimvenger, but gets to be one anyway because he’s old

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im a he

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:skull:

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Whoops.

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:skull:

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Bumpity bumpity bumpity bump, bumping down the stairs…

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bumpity bumpity bumpity bumpity bumpity…

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This is a big bump, like 5 months of bumping.

Bump!!!
I do that too…

How did you do this?! This… This is extraordinary!

Honestly this is going to help me so much with planning my gimkit games!! I don’t usually bookmark things but I’m definitely bookmarking this one!!

B
U
M
P

Bumpy Bumpy Bumpy
I made it out of…

[:green_square:] Organizing Game Topics and Ideas is a guide made by the forum user @kyro, published in the month of July in the year of 2023. The guide describes how to use a decomposition diagram (linking a site) for organizing game topics and ideas. One thing I enjoyed about this guide is how it taught me [:green_square:] Organizing Game Topics and Ideas. The guide has 3 headers, and as of July 15th 2023, it has 16 likes, 17 (soon to be 18) replies, and is a wiki post. The guide has the colors black, white, yellow, blue, and gray. The guide was last edited in September of the year 2023, which was 1 year ago. This guide is also notable for having over 10 words and over 50 characters. The last reply to this topic was on April 9th of 2024, but it will soon be July 15th of 2023. This topic is in the “Community Made Guides” category and has one tag, which is called “wiki”. The user kyro joined on May 25th of 2023 and his bio states:


“My November’s right now.”

I wrote a song about you. I want your opinion - opposite of heart rate, it slows down at the ending, 'cause the love I have for you has exceeded appearance. The lyrics are-

Matter of fact, I’ma just call you so you can hear it. If you do answer, I’ll play it to state facts, although I already know the answer you gon’ say back. At that point, I’ll hang up, disappear, and stay back, and if you don’t, I’ll leave a voicemail with the playback-

Hello, no-one is available to take your call. Please leave a message after the tone.

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Kyro’s last post as of July 15th 2024 was on July 8th, and as of 3:44 PM July 15th, he was last seen 10 minutes ago, has 2650 views, was invited by kyro, and has the trust level Member. He’s visited 280 days, read 6 days worth of posts, has recently read 1 day worth of posts, has 2,400 topics viewed, 46,400 posts read, 709 likes given, 1,300 likes received, 13 topics created, 668 posts created, and 10 solutions. His top 6 most liked replies were on How to Make _____:and, “It’s not impossible”, Thumbnail req- poll is post 134, and on this guide, [:green_square:] Organizing Game Topics and Ideas. His top topics are Clay-Institute-Level Question Brainstorming & Discussion with 258 likes across all posts, [:scroll:] The Ultimate Guide to Abstract Concepts and Strategic Game Design with 94 total likes across all posts, I can’t do this anymore. He has replied to the user @mysz the most, and liked the user @mysz the most. He is most liked by the user @Anythinger. He has 284, 262, 59, 33, 20, and 7 replies in Help, Community Made Guides, Devices, Bugs, Updates, and Art, respectively. He has 4, 7, and 2 topics in Help, Community Made Guides, and Devices, respectively. Bump, because this guide taught me how to [:green_square:] organize game topics and ideas.

also “happy birthday” (even though its tomorrow for you) kyro

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WHAT THE FLIP.

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