Hi, I’m trying to make a platformer, but it is randomly generated. The platformer will have multiple summits, and each summit will have a theme, e.g. slope jumps, steps, long jumps, Season Ticket props. I’d like to make it so when the game starts, everything will be decided for each summit. Basically, no two games will look exactly the same… unless you get really lucky. Can someone help me through this?
You basically have a bunch of barriers and props that start out hidden. Then at game start, you have a randomizer that randomly activates one of the barriers or props, and repeats that activation process a certain number of times. You can make it a bit more complicated than that, but that is the basics.