Old Topic; Don't Reply [ID: 151712]

Hi, I’m trying to make a platformer, but it is randomly generated. The platformer will have multiple summits, and each summit will have a theme, e.g. slope jumps, steps, long jumps, Season Ticket props. I’d like to make it so when the game starts, everything will be decided for each summit. Basically, no two games will look exactly the same… unless you get really lucky. Can someone help me through this?

Be patient, I’m pretty new to GKC.

For platformer:

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Sorry, for some reason I can’t see the images for either map, which makes the guides really confusing. That’s why I made this post.

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Neither can I and I don’t know why

So, if anyone knows how to make a randomly generating platformer, I really need to know. My deadline is 10 days from now.

Here I made a guide for mazes. (Not exactly what your looking for but you can use it as inspiration)

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  1. When did it have 40 likes!?!? ↩︎

https://forum.creative.gimkit.com/t/forum-update-images-deleted/140783/45

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I understand what you mean for Map Generation System, but the images still seem intact for Weighted Diagrams.

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You basically have a bunch of barriers and props that start out hidden. Then at game start, you have a randomizer that randomly activates one of the barriers or props, and repeats that activation process a certain number of times. You can make it a bit more complicated than that, but that is the basics.

Guys… please stop necroposting. The OP also said that their deadline was 10 days away in March 2025, so they’re probably not around by now.

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