How do i make it so when a player gets a rare snowball launcher, a prop enables prop damage?
Add a barrier around it that has visibility off. Then deactivate the barrier when a player gets the rare snowball luancher. Also make sure to have the damage on already for the prop.
Problem, you might run into the barrier.
Use two props, one with damage and deactivated, the other without damage and activated. Use an inventory item manager linked to a property to detect the change (make sure property changed is off) and then when property changes, deactivate the non damage one and activate the prop able to be damaged.