You can use teleporter on game start that chooses random player so then when they teleport there you place a trigger thats triggers that than reconnects to the teleporter that deactivates it
use a team switcher to switch them to a separate team and give them a different spawn
how do you deactivate the teleporter?
you wire your teleporter to a trigger which then you will do the option when triggered Deactivate Teleporter
it don’t say that idk why
Hi Gimkitsuggestor I know I shoudn’t do this but can you pls help me with a question. → How to respond to a NPC via buttons on the popup
I really need help and its urgent
can anyone help???
pls help
sorry was gone for a sec
its okay im about to go to sleep but i was thinking if you could help me with the wires because they don’t work and i don’t know what to do with the teleporters
i think i did them wrong
please just mention them if you need help @Bobthebuilder123 someone else is trying to get help
Idea!
you get a zone and teleporter so when you get teleported to box the zone activates so if anyone else would of teleported there the zone would teleport them somewhere else
use a team switcher to switch them to a separate team and give them a different spawn
okay i will try them tomorrow and tell you guys if i did it wrong or what happens good night i guess
@hi12345678 I have completed my solution. Just to double check you want something that looks like this correct?
(Imagine my boxes are the boxes in your box fight)
yes thats what i need
How many boxes do you have?
Make one property for each. They should be named in order from 1 to your last box. They should be number properties and have a default value of 1
okay what do i do after
Add a counter for each one. They should track their own specific property but should all have a default of 1 and reset when receiving on the channel “reset all”
not to be rude or anything but could you just make a whole guide and then you won’t have to comment everyday?