How would that be possible? Could you please provide a screenshot if possible?
Oh yeah, you’re right! It should work if you get the blocks right.
Wait, sorry, what? How would you be able to check the first letter? I thought you couldn’t convert text to numbers. Is it possible to reference a certain character of text or something?
Where is clicclac’s solution?
Oh. There’s no way (there is a way, it’s just too laggy and memory intensive) to convert text to numbers there’s only a way to convert numbers to text.
Oh
Well, not yet.
At this point, I would just kick them when I get a notification.
Plus, someone could name themselves “greifer” (or any other misspelling) and not get automatically kicked.
Could we check the last digit then? The first seems way easier though…
Maybe a system to check IF all letters ‘g, r, i, e, f, e, r’ are in the name in any order to ban them.
I’m saying that converting text to numbers is too hard. But if we already have the text as a number, it suddenly becomes MUCH MUCH easier.
Here is part of the system that I developed to track the “griefer”. However it would be very tedious because the players could add numbers to the name.
Also congrats @getrithekd on regular
One thing you could do is instead of blacklist names, you could whitelist names. Basically, have a certain set of names you can choose.
Wow, this is just problem solving now.
@getrithekd Okay here’s my system of whitelisting names. It is very tedious, however, and I will need to find a better system. However, in theory, it should work. So for names such as “你是一个王八蛋” (please do not search for what it means) it would get blocked.
please tell me if it works(It doesn’t work).
Could someone please tell me why? Thank you.
I think I know the problem. Just to check, it blocks all names, right?