its an ocean theme game and I have some ideas but I need to have a lot more like: What should the arena of the final boss look like?, because the last boos is gonna be a pirate should it look more pirate themed or more oceanic?, ect. its complicated because its gonna be twice as the size and how can I make it harder? I also want it to teleport as well. help me. my brain is a swirling hurricane.
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boss, I misspelled it.
It should be more oceanic and the arena should be very vast and open so you have a lot of room to fight them.
If you would like that to happen, make the teleportation interval very small. Also it looks like you need help on that. Maybe try to apply this but to the enemy:
Another way to make the boss harder is to make it faster and harder to dodge.
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Have you ever heard of editing your post to fix grammar mistakes
Also the final boss arena should be a pirate ship
Have sentries activate like the boss is summoning stages or waves of smaller enemies.
my opinion on grammar
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