Music in GKC, possible? (partially solved)

That most definitely is NOT a breakthrough.
we have already stated above that triggers and devices are able to produce sound

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I got the rhythm of the abc song down, I’ll send a video later.

(I’m in school rn so I can’t send it rn)

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I didn’t use triggers for the music, I used them for the rhythm. I attached each trigger to a checkpoint. That way, the checkpoints make sound in the rhythm that I want

That method has already been outlined in the previous posts. please read those posts.

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This seems like a promising idea… the only problem is the 300/second channel cap. We’d probably want at least 900 channels/second, which would be a high A.

bro, if you wanted to help, messaging the mods without replying would have been nice. now you would be doing necroposting

@SuffyPro97
ALSO, if you counted, it’s only 5 months, it’s still alot but still

ALSO, you would need permission from the OP

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Well @YourLocalSanti, If I knew that what a mod was, or how to do that, then I would have

A mod is a person I charge of this site

Ok guys, still, there hasn’t been a lot of development on this. Either the project has been abandoned or it’s solved. Pick a side.

Or it’s still in research developing/waiting, maybe?

this would be sick if its actually solvable, i wanna put this in a map

Well it is…

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I mean you can make a drum set using triggers buttons vending machines and a bunch of other stuff that makes sounds similar to a drum and (i forgot what they are called) the things that make the crash sound

have you tried using the vending machine noise to make a beat?
you have to enable the noise on purchase option.

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yes in my guide you can easily replace sentries with vending machines
@Next-Gen-Gims3652 , this is your answer too

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