So as you may know, I’m making a murder mystery game.
In it, there’ll be items on the ground around the map that you can pick up, which will work sort of like a currency. If you pick up 10, you get a quantum portal.
Currently, all you can do with them is get a quantum portal and open a room.
Does anyone have any ideas for other ways the player could use / spend them?
Ooh, okay! I don’t want to do too many weapons though, since really only the murderer and detective should have weapons. The quantum portal is quite slow, so it’s okay for an innocent to have it.
Woah, just read that guide, and that is incredibly cool! As I said before though, I don’t really want the innocents to have too many weapons, but maybe I’ll do that, since 50 is quite a lot.
If you want to share maps and play other people’s maps as well, click this link
(as this forum is not for sharing codes or publish links as they can distract people from actually helping the person that needs help and they can also spam the forum)
since the 10 coin thing reminds me of minecraft murder mystery, you can have it to where add currency and pull a lever for a random blessing/curse (more money u put in, the more likely u get a blessing over a curse)
My ideas for this is you could make a table called the “elder shrine”
and the coin-scaled prices are:
10 coins: 75% chance curse and 25% chance blessing
25 coins 50/50
35 coins: 75% blessing 25% curse
50 coins 99% blessing 1% curse