So, I just finished discussing an in-game chat system. But I’ve got a new question; memory-efficient hitboxes. (I feel like Forky from Forky Asks A Question. " I DON’T KNOW!") But seriously. I’ve seen a bunch of topics on this but they all seem to take up A LOT of memory and basically just using a bunch of zones. But is there any other way? Once again, I’m gonna need all the help I can get. So let’s get cracking, guys! (I am SO sorry if I’m being annoying by asking so many questions. I really am.)
What We Know Works
This DOES work, it just is very difficult and uses a lot of memory.
What We Think Works
Using the Player Coordinates Device could probably save a lot of memory, and maybe even add a bunch of props could work.