How would I do this? Please, someone help
Wdym by (accessible from anywhere’
What do you mean by accessible from anywhere?
Like, you click a button, and you see the map.
Btw i’m getting spam flagged rn so sorry if you can’t see this
Uhh, maybe make the map, then use an overlay that activates a camera point that’s at the map.
Some_kid when are you gonna release your game I wanna play it :3
Incase if its flagged, here is the raw version.
forum.creative.gimkit.com/raw/199396
Sorry I still don’t get it, can you explain in more detail?
And then it deactivates it when the player presses the button to leave the map?
I’d probably deactivate the overlay, and then activate a different overlay that deactivates the camera point.
Scarflet Fever
I’m hoping to get it out before the end of this month.
I need either @CommanderGOAT or @some_kid to answer me with the full solution so I can mark a solution.
Make a little area with a map, and place a camera point in the middle. Then, place down a button overlay that broadcasts on goToMap. The overlay should deactivate when recieving on goToMap and activate when recieving on leaveMap, and should have a player active scope.
Copy the game overlay, and change the text to indicate the button makes you leave the map. It should broadcast on leaveMap, deactivate when recieving on leaveMap, and activate when recieving on goToMap.
The camera point should activate when recieving on goToMap and deactivate when receiving on leaveMap.
You can’t use a teleporter because you wouldn’t be able to move the player back to the place they were before.
Ok, I messed up.
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