If you’re on the forums, and you haven’t tried to make a Gimkit creative game yet… what are you doing?
The process of designing, remodeling, and fixing can be horrible and take a long time, but I have assembled some tips to try to create a Gimkit game without burning yourself out.
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Contributors:
WhoAmI- To-Do List
Step 1: Planning
If you randomly make a new Gimkit map, and start creating whatever you want, there is a small chance that you will get anywhere. Instead, brainstorm what you want to make and ask yourself these questions:
“Is this realistic?”
“Has this already been made before?”
“Do I want to make this?”
One thing I hate is starting to make something, and then realizing that there was absolutely NO way I would be able to make it. Then, I would have to start over and be sad .
There’s no point in making a game you really don’t want to make. You won’t want to do it. It’s simple. People tend to care less about things they aren’t passionate about.
Step 2: Designing
To start, if you’re going to make side missions, upgrades, areas, etc, don’t. Make a sort of “frame” for the game. For example, for a one way out themed game, you would want to build the map first, and then later make changes. Then, you would want to add in the enemies, weapons, and design, and finally focus on side missions or upgrades. This is because some upgrades really might not be important, but if you don’t have a map to play on, what are you gonna do?
Try to use basic devices at first. This is because it’s easier to find errors in basic devices.
Step 3: Reviewing and Corrections
Making mistakes will definitely happen. Be sure to check out some of the other guides for error correction too, but here’s the basic idea.
First, check for obvious mistakes like misuse of channels or devices.
Then, check for technicalities or if you’re AUO is correct.
Finally, ask the forums or the devs for help.
Step 4: Time Management.
Tip 1: Don’t get burnt out. It’s literally a game.
Tip 2: Don’t spend too much time thinking about something. Get to it the next day or later.
Tip 3: Keep calm. Don’t immediately go running to the forums.
Tip 4: Don’t let Gimkit get in the way of your normal life.
Extra Things When Making Games:
- Make a to-do list and cross off what you want to do.
- Playtest, and do it a LOT.
- Try playing the game with your friends.
This is my guide on how to make a gimkit game more efficiently. I hope you enjoyed it.