Let’s start by placing an overlay device.
set it up to be a button Labeled ‘Help’
Connect it to a popup, set up so that when the button is pressed, open popup.
Change the popup so that it greets the player.
Add a call to action to open another popup.
This second popup is a ‘page’
Type in the content box to write a page of the guide book.
Set the primary call to action to ‘–>’
Do not set the secondary.
wire it up to the next page like this:
Make the second page the same, but with different content, and also a secondary call to action labeled ‘<–’.
Wire the second page to the first page like this:
Make a third page, which is the same as the second but with different content.
Wire up to the second page like the first page is wired to the second.
Repeat until you have the finished guide.
That suits the difficulty of the guide better. Not that I’m saying your guide is easy (it is just wires and popups) It’s just what I said in the parentheses.
That’s a lot of pop-ups you got there. Also, this isn’t really in the informational category, as that contains in-depth game mechanics, like pseudo-teaming, advanced update order, etc.
The pictures are from my open world survival game (which is very complex.) People got lost easily, so I made a guide book. I thought it was cool, so I made this topic.
Woah! Open-world survival game?! That sounds awesome! Do you play a blue baritone isntrument? (i know off-topic, you can put a on-topic message next to my off-topic question, I can back you up if someone says off-topic!)