I have a timer that starts when you press a button. So when the button is pressed it broadcasts on a channel that should trigger a trigger to start the timer. The thing is the channel doesn’t trigger the trigger. I used wires to test it and that doesn’t work as well. That’s just 1 problem. I triggered the trigger using player collision, and the timer started but it doesn’t update for the leaderboard score. Help is not urgent, but useful. Thanks in advance!
1 Like
Did you check the things you used to make the timer? And if you are using a property did you put it in the counter?
2 Likes
oh. maybe I should’ve said this:
it’s a bunch of counters tracking properties; the counters track: hundredth of a second, tenth of a second, seconds, minutes. the trigger, that’s in the trigger loop, updates the main time property which is a text property that combines all the times.
2 Likes
I think you overcomplicated it a bit too much honestly + how did you even do that
1 Like
Oh its supposed to be a number property I think
1 Like
wdym how did i do that? I used block code and counters and properties…
1 Like
yep. I’m a du- Stoopid person. I never even though that score had to be a number. I was trying to make it so it could be like this: a:b.cd; format
1 Like
Now that I think of it yeah you can.
1 Like
the 1st problem with the triggering still remains + I still need to test the score
1 Like
Could you clarify I am too stopid
1 Like
so I changed it so that there is no minute and the scoring works except it is having a seizure. the time stops and then changes by a 1.xy constantly.
1 Like
yeah, I checked, the scored DOES need to be a number. or at least it cannot be text
1 Like
and sometimes the decimal is like this: 46.16,5,999,999,999,99,9999,999,999,999
1 Like
for some reason gimkit doesn’t always like some numbers and this is a prime example
1 Like
is there a way to stop it?
1 Like
sadly there isn’t a way that I know of
1 Like
I just did that a few seconds before you mentioned it lol but thx
2 Likes
I tested using the round blocks but it doesn’t work unless I use it to round the actual times which would cancel out the decimals…
I might try just using tenths and no hundredths
1 Like