It's not impossible

Yeah.

yeah using player ids and stuff

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You know what I meant

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Who’s going to make cloud variables?

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Is anyone going to try making cloud variables?

Well actually backend there are some API endpoints that indicate one exists

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Can someone teach me how to use block?

literally a global property lol

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If only I had the patience to do Essence of Block Code, but I’m still procrastinating.

No, but like variables that save across games.

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I’m still confused on how I could make Roblox inside of Gimkit

You can use save codes. With some cryptography, the user can input a save code without being able to modify it to cheat.

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A lot of things are confusing.

Ooh, I love cryptography.

But how would the save code actually work?

I really don’t care about Gimkit anymore, I’ve drawn away from it.

It is decrypted (I suggest using RSA) and then loading in the decrypted data to properties. Wanna make a topic to discuss this?

Therefore I will teach you about one thing that is confusing!

Sure.

Try and think about how this world was created.