Read the title; I want to do something like I knock out a sentry, and then when that sentry is knocked out, a new one spawns. I want something that can delay that spawn.
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Use a trigger with a delay
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You could also use a wire repeater with a delay. They use a bit less memory than a trigger.
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Wait, do you want to respawn the same sentry or activate a new sentry?
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If you want to activate new sentry(sentries), you might want to use Wire Repeaters that connect to different sentries.
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Quick question. Can a sentry re-activate using channels if it is knocked out when respawn is disabled? If it does, then use triggers and/or checkers to check with some if statements. Depending on the result, it is sent to a different wire repeater with a different time delay.
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