Is there an easy way to do this or is it imposible

I need help making a flashlight that you can hold

If you want a flashlight that can point towards the player’s mouse and send out light, no, this is not possible.

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You would have to ask the company Gimkit to make a custom flashlight for your game. Otherwise that is impossible because you would have to write an algorithm in gimlets code but you would have to be a modder.

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yes, like willo says, you have to be a… ._.
also you can talk to the company gimkit?

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You can use gimkit.nolt.io to recommend ideas like a torch gadget =D

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The only way I’d imagine for this to work is using a text device and a Player Coordinates device.

You’d use the Text device to pose as your darkness and you’d have to make a system to change the text according to the player’s position to simulate lighting an area.

You can also just create a grid of zones and top layer barriers that disappear when the player is in a particular zone. It’s not exactly the prettiest solution but I guess it’s a simpler and potentially a more memory efficient way to make a sort of “flashlight”.

Quick edit to you forums folks that yall should probably remember this:

Just a thought. :blush:

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You could make a group of zones and make it so when a player enters it it makes a barrier that is not full opacity that way it looks like it’s lighter cover that small area, but it wouldn’t look as good as a free-movement flashlight.

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currently impossible due to memory limitations, then, if they want the mouse ver.

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