I wouldn’t be surprised if the answer was no.
Only through animation which takes up a lot of memory
yup I did that for my fnaf map it was interesting.
I only used 50% memory
hdyd animation? (hdyd means how do you do)
It really depends on how far you want the sentry to move. A few tiles wouldn’t take that much memory but a long distance would take much more.
Off topic
Did you get member @iexist recently? Congrats!
I’m also unsure. I can maybe see how, but it would probably be wrong
you can just deactivate and reactivate different sentries
but other than that no
- No off-topic!
2
thanks
That’s what I thought!
That’s what I meant to activate and deactivate sentries would take memory. (to add them at least for animation purposes)
yeah, but you can still do it tho
Whoops! forgot abt that
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