Is there a way to make it so that when u run out of enrgy u have to wait a certain amount of time for it to come back but ONLY after you run out

@NavyCatZ plz help or anyone whi understands blocks. (I have a feeling it will require that)

You can use Movement Meters

If the tracked item runs out → trigger
(Trigger with delay whatever time you want to wait)
(Tracked item is whatever you use for energy or energy)
triggered → grant item
(Item Granter that grants energy or whatever you use)

nvm

What do you mean? Also, if you have an answer, mark a solution!

wait I still need help

how do i make it so that I slow down when I run out of energy

I saw it on the movement modifier but when i used it I just stopped

In the movement meter, you can change to speed to 0.5 not 0

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tracked item runs out → Set movement speed 0.1 or something
Energy more than 0 → Speed 1 (Speed modifier)

I did and nothin happened

Maybe use a infinite checker that checks for a certain amount of energy and when the check passes change speed to 1

@NavyCatZ plz help i’m dying of confusion

Use a movement meter that tracks energy, wire it to a speed modifier. When the player runs out of item set speed to whatever speed. For the delay wire the movement meter to a wire repeater that has a delay and then when the delay is over wire that to an item granter that grants energy. Does that help?

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By the way, don’t just mention me when you need help. There’s plenty of other people here who are great at this, and I’m also busy for a lot of weekdays.

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In his previous posts, I think he used your guide that’s why he @ed you

No they are unrelated stuff. Nothing on him though.

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sorry I understand. It’s just that very few people take the time to actualy explain. they just talk in fragments and I’m left worse of than I was before

thx that helps so much

Also does anyone know how to make it so when you enter a zone u get energy? I have it set up but it doesn’t repeat unless I go in and run back out and in again