Is fnf possible in gimkit?

i want to make a fnf (friday night funkin) game and i want to know how to

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Are you asking if it’s possible, or are you asking for help making an FNF game?

Clarify, Please.

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both

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mmm sorta… how are you supposing to have the key pressing part? buttons on screen?

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Idk, there’s no sound mechanic maybe use overlays has the arrows they have to press, perhaps a button on the ground?

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that might be my only option

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C-C is back online finally :D

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not fnaf, fnf (friday night funkin)

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No, it’s FNF not FNAF

Edit: fnf means friday night funkin which is not the same has five nights at freddy’s

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Currently, I’m not sure you could make an FNF game in Gimkit. There are a few ways I could think of to make the arrow functions, however.

A: Zones, having Zones would allow the player to enter the area and therefore, input the arrow at the correct timing.

B: Having instant, No Cooldown for clicking buttons that are labeled what arrow it would be assigned to.

And lastly, C: Using some kind of block code to make a function to where you are able to press an overlay, and it contributes to an arrow input.

These are all I could think of, let me know if any of these are taken into consideration.

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Oh.

Will this help?

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Please don’t go off-topic on this post.

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those could work

that helps with a part of it, thx slim

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sure (only if it doesnt require a code)

FNF could be possible if you Anamaite arrows going down with text and the player has to enter the zone to catch them.

block code?
Oh God…
So, here’s the problem.
We need accurate timings, and only coordinate devices can work.

this should show you why zones cant work

ya that could (sorry i was offline)