Im trying to make it so the button can only be pressed for a certain ammount of times

I want to make it so they can only press the button a certain ammount of times for that item that they can collect…so it isnt an infinite source of collecting that item

Wire:
Button → Counter(Target Value whatever)(Increment)
Counter(Target value reached) → Button(deactivate)

couldn’t find this guide… had to search “button in:title @ navycatz

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Button pressed → increase counter
Counter hits target value → deactivate button

Button Pressed (Button) —> Increment Counter (Counter)
When Target Value Reached (Counter) —> Deactivate Button (Button)
NOTE: Make sure the counter is player scoped. Make sure the target value in the counter is the amount of times you want to let them click it.

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