Idk how to do something

How do we make a timer for like about 240 seconds and when the timer is over show something, like a prop?

A counter and a repeater.

no.
do not suggest repeaters.
use a trigger loop instead.

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Counter: Make its target 0seconds. and make the starting time 240. Wire it to a prop that isn’t available to be seen yet. When counter reaches target, show prop

True, triggers are better.

set a repeater to add one the the counter every second and when the counter hits its set gol wire it to show the prop

counter doesn’t change automatically…?

you need a trigger loop with a delay of 1 to change it

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don’t use a repeater ;-;

use a trigger loop with 1 delay

Lets not fight over this, lets see the pr0s and cons of both!

repeaters are worse. end of argument.
a trigger can do everything a repeater can and more, with much less memory.

Here
Wire it to a prop so that the prop shows when the counter reaches its target time: 0

Thats true, repeaters take 400 memory while triggers take 40.

Channels are better if you want multiple props to show.

you can put all of them on the same channel.

please move this thread to Help. Devices is not intended for this

as for your question, you need:
Counter
but here they can bully me, so I will say this
you can use Repeator but it takes 500 memory, or you can use triggers according to the guide below

button
and the item you need will come, Barrier or prop

  1. take Counter set it to 240

  2. use repeator (please do not beat me for using it) and connect to Counter

  3. use wires
    |
    |
    (Repeator run tast ---- count down)

  4. connect the button to the Repeater and divide the wires like this

(Button preset — start Repeater)

and also connect the counter to the barrir or prop, they should be invisible, then do this:

(Target value reached — active barrier)

that’s it! don’t forget to mark as solved

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But I like repeaters :neutral_face:

Its your decision @The_Green_Gim .

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once again. triggers can do the exact same thing.

repeater is more for beginners, they are easier to use, BUT if you need to save memory, or you are already more experienced in Gimkit creative, then you need to use trigger looping
here is a guide

We should just let him choose, its his game.

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