Ideas for NPCs and quests for my game

Please, I need some ideas.

Please have it in this format

NPC format:
Sentry skin
Dialog
Name? (if no name just skin name)

Quest Format:
Quest name
Sentry given by
Quest info
Money earned by the quest

The quests don’t have to follow a storyline, but the story is that the dinosaurs(the bad guys) are trying to control time and go back to the past.

The amount of money earned for a typical quest is $5

Name: Cosmos
Sentry Skin: Orbit
Dialog: It’s a vast universe out there… Maybe you could find Polaris for me? I’m a bit Blind.

Quest Name: Betastar
Quest: Find Polaris (telescope activates a camera point device to moving star terrain room where you search for the star, like among us)
Money: the normal amount equivalent to a rare quest to the power of 10
Special ITem: Blue Key (What it does could activate a side quest?)

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I need some more ideas

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I HAVE A PERFECT THING FOR THIS
lemme cook rq

Maybe something similar to this:

Not Exactly Though because I’m not sure if G-Code is going to use it…

Name: Egradoor
Sentry Skin: Chompz
Lore: Runaway dinosaur [pro(after)-gangster dino], is now on the good side and is trying to stop other bad dinos. He has the key to time
Dialogue: starts with player approaching him and threatening him
Egradoor: “Please! I’m good! Don’t hurt me…”
Player: “Why should I believe you?”
Egradoor: “I am trying to stop my evil kind, I even am hiding the very thing they are looking for!”
Player: “Let me see…”
BLUE KEY AQUIRED (act likes it the ¿TIME KEY?)
Egradoor: “I need to keep this safe!”
Player: “I’ll make sure it stays safe!”
Egradoor: “thanks, just give this to the Sea Man.”
Egradoor hands you strange paper
Player: “who’s he…?”
Egradoor dissapears

Quest Format: Delivery
Quest Name: Mystery of the Sea Man
Sentry given by: Duh - Egradoor
Quest info: Give weird paper to Sea Man (which happens to be a code to a big b0mb that will end humanity but at least eliminate the dinos…)
Money earned by quest: $500

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Sentry skin: Sentry
Dialog: Hey, beat the game and I’ll give you some cash.
Name: Mr. Sentry

Quest name: The Top
Sentry given by: Mr. Sentry
Quest info: Beat the game, and he will be proud.
Money earned by the quest: 10000$

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Skin: Frostington
Name: Iceis
Dialog: It’s getting kind of hot, and I really don’t want to melt. Could you do me a favor and find me 10 snowballs to keep me cool?

Quest name: Iceberg
Quest info: Find 10 snowballs for Iceis. They are scattered around pathways in an igloo home, in hidden crevaces, and appear in order (kinda like the 10 keycards in One Way Out). But you only find 9. The tenth you get below.
Reward: Epic Snowball Launcher. Sadly no ammo inside.


Skin: Plant Sentry
Name: Raydos
Dialog: “hhhh eee lll pppppp mmmmm eeee?”
– Yes
– Iii’mmmm ppp aa rcched…
– I can tell…
– (continue in dry voice) See that creek over yonder? Could you fetch me 50,000 buckets of water?
– Sure! But I don’t see the creek…
– Good. Be back my boy, hehe, be back.

Quest name: Drought Saver
Quest info: You go way over yonder and never find a creek. You go back to the sentry and each time he asks you if you have the water yet, to which you can only reply no. The quest is just a waste of time and unbeatable.


Skin: Whistle (I forgot the name, hopefully you know what I’m talking about)
Name: Zeb
Dialog: Hey, you over there! I seem to have lost my precious talking plant! His name is Raydos, and I haven’t found him in days! I don’t know how he’s gonna survive in this heat! Could you find him for me?
Notes: You can only talk to him after attempting the Drought Saver Quest

Quest: Drought Saver II
Quest info: You can now go back to Raynos and tell him Zeb wants him back. He goes with you there and you complete Drought Saver II.
Reward: Is there anything you need?
a) If you haven’t found the 9 snowballs, then all you can say is no.
b) If you found 9, you can go back and ask for one snowball. He gives you it, and you can complete Iceberg.


lol I spent way too long on 3 quests. Hope they’re good.


edit: oh I guess you think they’re good you marked this as your solution

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