Ideas for my medieval marketplace map

I have a shop that you can run. (There’s a lot of devices.) And a blacksmith.


But I don’t know what to do with the money you earn, same with the slingshots you can also buy.

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What’s the objective of the entire game?

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To earn money and be a market master

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Make the experience more effective by buying upgrades for various things throughout the game.

Maybe you can craft a zapper and a slingshot into an Evil Eye?
Maybe a crafting area?

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I suggest you change the game settings so that whoever has the most amount of cash wins. The cash can buy upgrades that raise the prices and levels of your merchandise.

I feel like I added too many devices to my marketplace…

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You can earn money by selling grapes and buying grapes to sell, but what should you do with your slingshots that you can buy?

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Make sentries to attack and reward money on death.

Here’s an idea: you can try to attack and steal from the other players’ shops. You can hire sentries and buy lasers to protect yours.

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And their crops.

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How do you feel about raiding the castle? [poll type=regular results=always chartType=bar]

  • Should I add a castle raid?
  • Yes
  • No
    [/poll]
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with your slingshot to earn money

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Might want to fix that poll of yours. They only work if they’re on their own line, like this:

[poll type=regular yada yada yada…

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you don’t plant grapes, you buy them.

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The poll has to be on a seperate line, like a onebox.

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ok

  • Should I add raids on the castle?
  • Yes
  • No
  • IDK
0 voters
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Don’t vote the title!

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Now, the question’s an option, and it’s winning.

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Okay, I will add raids!

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I don’t know which post should be the solution.

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