I have been working on this map for about 2 weeks and, for the most part, it is DONE!!! It’s still a work in progress but all of the mechanics and story have been finished. This is the 2nd big gim map that I have made along with Gim Survival. I am a relatively new Gim creator who started last year but I only joined the forum a few days ago. So before I show you what I have been working on feel free to give suggestions or ideas in the comments.
The Map
The map setting takes place in a mansion. I was going for a more medieval type of house using the stone barriers as the walls. There are 3 stories in the mansion.
The 1st floor:
The 2nd floor:
The attic:
There are also some other rooms that serve other purposes:
The LORE
You and your friends are riding your bikes when you come across a mansion. You (being the irresponsible teenager you are) call your friends over to the front door of the mansion. It’s unlocked so you go inside and the door shuts behind you. You are terrified. You look around to see but it is very dark. Suddenly all the light flicker on. You hear something upstairs. You go over to the stairs and see… THE MONSTER. You and your friends will have to try to escape while trying not to get captured by the monster.
Game Mechanics
One of your friends will be chosen to be the hunter/monster. At the beginning of the game the survivors will have 1 minute to hide before the hunter is released. The survivors will have to gather keys, defeat enemies and get upgrades to escape. The hunter/monster can get upgrades by tagging kids. If you get tagged you will get teleported to a cage in the attic and only your friends can set you free. There may be some secret LORE hidden around the map.
Conclusion
Welp that’s It for now. If you have any questions or suggestions please let me know in the comments.