My game is kind of like don’t look down but is completely different from it nothing was copied by the original or any other versions. The main reason this was posted is to get ideas like how many levels should I have or what should I add. If you do have any ideas let me know.
Maybe add a level with sentries ( you would get a gadget) and you have to complete the level while killing the sentries?
I might think of more and will edit this post if I think of more.
A level w/ a skyscraper in which you have to dodge lasers that are in the building to get past the level?
add a room thats all white and it hurts the players eyes
try adding a level thats a maze of barriers and utilize zones to make some ways open and some ways close so that when the player backtracks in an attempt to get farther they realize that something feels different
or try to make it a maze of obstacles instead to make it parkour or something
maybe some type of puzzle thing where you have to find the code and type it in using buttons?
Maybe a burnt-down forest, or a neon arcade, or an abandoned tech warehouse.
Don’t Look Down but completely different? That sounds like Do Look Down.
anyways, my idea is a room that’s just pitch black and a barrier you can pass through that’s in front of the player, so the player is hard to see aswell, and then just make a bunch of really hard laser jumps. (make them almost black AND in front of the barriers, if you want suggestions try YHMFT aka You’ll Hate Me For This by Blackhole927, it’s really hard)
at the door, make a zone that deactivates itself BUT with that same channel, TELEPORT THEM BACK TO THE START OF THE LEVEL >:)
You can repeat that teleport thing as many times as you want, but I suggest THREE TIMES.
yes this is a real suggestion
by the time they beat it, they know why this game is called INSANITY.
every single day i go slightly more insane
I HOPED YOU LIKED MY SUGGESTION!
Level where all platforms are completely invisible except for the corners, which are shown by a line from the spawn to the corner. Lasers are also invisible, but their ends are shown by red lines connecting to the spawn.
This is a great idea but how do you do it?
Do you want to levels to be extremely hard or easy for the average player?
Also maybe add fun traps from this guide
I need my levels to be challenging
You could have 10 levels and the last 2 should have lasers and sentries.