I am officially stuck I cant figure out how I can do a HTTYD Game! I need some suggestions!
put props in a way that makes them look like dragons and put teleporters on the dragon so it seems like you flew on the dragon
What exactly do you need help with? Lore, mechanics, designs, storyline?
storyline and designs- maybe mechanics - also should it be Top-Down or platformer?
thereās a section in here on how to make a dragon head. Itās the only one I could find with pics
Thanks! That will help, definetly!
use a lot of emojis and then zones and relays or whatever they are called to make it so that fire moves and then put lasers under the fire so that they do damage you could do that
have side quests like having to fight a dragon
Honestly I think I want the people to BE the dragon
I think top-down, because then you have more terrain options and more space.
Sooo, players will get to play as a dragon?
Alright, itās
SUGGESTION TIME!
- Have a large map with many different villages that you can reach by either walking or flying (flying works like fast-travel, you click an option on a pop-up saying where you want to go, thereās a mini-cutscene showing you riding a dragon, and then youāre teleported to whatever option you pressed)
- Maybe make some regions have aggressive dragons that you can either battle or tame.
- Make tons of mini quests.
- Maybe make the MC (main character) have a house where they can make dragon-treats (to tame them), medpacks and shield cans. (Sorta like the room of requirement from Hogwarts Legacy, if youāve ever played it)
Iāll add more ideas later (maybe)
Wait a sec, why is this in Art?
I didnt really want to mark it as help.. Also Any Art Ideas?
I need Ideas for
*Houses
*Dragon Barn
*Caves
*Dragons
And any other HTTYD- Related stuff
Definitely make the houses viking style. I think it might be best if you used Viking text to try to create signs.
PUT BOSS RIGHTS. Examples could be Bewilderbeast, red de@th, forever wing. Shellshocker.
Scenery just make all the biomes and try placing their respective dragons. You could try making the game sort of like a document game, the goal is to discover the most amount of Dragons. I mean, if you wanted it to be different each game, you could try randomizing where some of the dragons could be located. Problem is there isnāt any set pictures of a dragon and I donāt think you can upload images.
Oh my word! I LOVE THAT Thank You So Much!!!
Iāll create some with barriers if that helps
and for starters you could useš
OOOO do you have more designs? THAT ONE IS REALLY GOOD!
Maybe the fights will be sorta like undertale fights? but instead of 4 options itās 3:
Fight, Tame and Run. How about for ātameā thereās a specific precent chance youāll tame the dragon. For example if itās a common dragon (like one of those spiky and chonky ones) thereās a 60% chance youāll tame it, but for rarer ones (like the one Toothless is (i forgot what itās called)) itās like a 30-20% chance.
just name any specific ones