i cant find any guides on this so i am asking all of you lovely forum members for help on this thing i am working on
so what i need to happen is, when a person is eliminated the person who get elimed is teleported to a place where they have to wait for a person to revive them. please note -it is a team based game
here is what the respawn stations look like and how they work
Summary
so when you’re at a station you can interact with it to tp/revive the fallen teammate and the cost is a “depleted life seed” witch everyone has
also i want the players to be respawned at predetermined locations across the map
you could use the knockout manager blocks to teleport a player to a different area where you could hold a button to teleport them back to the battlefield. the players for one team would be teleported to there own revival box in which other players would revive the players 1 by 1. the button would trigger a trigger that would select a random person to be teleported back to the battlefield. if you wanted you could do it like fortnight and respawn the player at 30 hp using the damage device
That what I was thinking, but I was trying to do something team based. For that plan though instead of a button since he wants someone else to revive the player, each person ko could have their own holding cell, for each cell there is a vending machine with the spefic item and that button will “revive” them. To get to the place of revival each person would have an overlay that can teleport them there and back to the battfield. BUT when you get knocked out that overlay would have to be removed, and when you are revived it would have to be added back
I would say use a Lifecycle, when player knocked out, teleport to that revive place.
Maybe there would be a place on the map where a player could teleport to the “dead people lobby” for their team. From there, when you press a button to “revive teammates” and that button would teleport them back to the island
yeah I don’t think that is possible but maybe the players could select which cell they want and then that cell locks until they get revived. only problem is that the players could just stay in the selection zone