I need to make something so that my shield goes up

I need it so that after 5 seconds of getting hit it goes up until full
it is for a Halo game I am making

Use a health granter for the shield part, but currently in GKC there is no way to track when a player gets damaged.

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well didnt they recently add, when gadget fired?

Not when a player gets hit however.

Yeh but… If they get ¨hit¨ everytime its fired then technically it Would work

No, because missing happens too!

Yeh thats What I mean…WAIT isnt there such thing as Pseudo Projectiles and health?

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what are pseudo projectiles?

there isnt a guide on this sadly.
(@twofoursixeight alt)

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Hm….maybe we can make an overlay like fake shield, if shield < 0 take damage…

wdym?

Most out of context quote ever.

I’m no coder, I’m just an artist.

Anyway, i don’t think it’s possible at the moment

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then why did you help me with grenades

because thats what us Forumers do

but anyway I made something that makes my shield go up but it starts when the game starts so my shield always goes up, here is a picture
Screenshot 2024-11-02 1.02.11 PM
but it still has to detect when it hits

Well would you be hit EVERY SINGLE TIME?

or will the sentry miss at times?

Simple Guide: Health Regeneration
How to make regenerating health :green_square:; CHECK REPLY 38 WHEN USING THIS GUIDE
Wait, is this what you want??

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Before this closes wdym? Like pseudo projectiles? Or pseudo tag?
Both are possible
Just require some decent debugging and brain power : P
Edit: i made a pseudo tag guide but im too lazy to continue and make a pseudo projectile guide
And i misunderstood

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