like wdym? do you mean the point of the game?
i mean theres already a shop
Probably like the style, i.e. futuristic, medieval, etc.
well idk really sadly
I would suggest adding a style, it really gives maps more life
Lore!
These might help
LOREEEEEE -Riggy
you could add things to trick the player and then trap them somewhere
i have lore for sure
how do I make it so it triggers all of the players to teleport somewhere?
(Relay) Relay Trigger —> (Teleporter) Teleport Player Here
Make sure the Relay is set to “All Players
” and it has to be Triggered first ending a wire.
ok ill try that, thanks
What’s the plot of the game?
thanks for the help! i got it to work now.
To be honest, there is no plot. all I have for now is a game where you gotta destroy barriers to progress. I have minimal lore as of now, but in the future, I hope to change that.
Maybe a game based after the events of One Way Out (crashing into farmchain) or maybe a Pre-One Way Out game? (The soil in farmchain… I think they used chemicals to alter their genes and the plants turned evil)
I think for now, I might try to add some sort of flashback mechanic mid-game maybe to further explain the lore and why we are here.
You might want to add a plot, since players will lose motivation if they are aimlessly breaking barriers to progress.
good point. I will try to implement something like this
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.