how to make my maze game harder
Make the maze invisible,
make it randomly generated with this guide
Make riddles along the way
Make required quests
Make challenge times (Randomly generated 1-2 minute challenges that are random, but consist of things like .5 speed, fight 10 sentries, lose 10 health every second)
make traps and put sentries on FRAGILITY MODE
put lasers, barriers that need intelligence to crack open, etc
Put teleportors every where and have them teleport you to random places and different rooms Also add secret tunals and Gims that will give you hints on how to get out
Add breakable walls.
add unkillable sentry’s with uncommon wooden wands
Camera fields, you can only see from within the wall
yeah and one mistake could be deadly, so game over right away (?)
could be very very annoying though:/
How would you make the sentry unkillable?
or maybe make the sentry HARD to ki11, like the sentry having 2000 health and your gadget is minus 1 health and needs time to refill
@gigi1011 wouldn’t that heal them?
what do you mean heal them
That is just a sneaky way to get plays! You never want to make the game end like that
Maby make inadvisable walls, and sentry with gadgets. Make an long maze?
Max health. Max shield. Max health and Shield for every player! Respawns after 0 sec
What I mean is if 1 does damage, won’t -1 heal them instead of damaging them?
yeah that’s why i said
my point is that turn the sentry’s health to the max and the firing quickest and the aim really accurate, so that it’s very hard to get through the sentries. Then when you try to ki11 the sentries, the sentries ki11 you instead and it’s super hard to ki11 the sentries.
Does that make sense?
Yes, but if you spam moving side to side really fast, it is easier. Or if you are enough behind a prop or terrain, it can’t see you, but you can attack it
Oh, so they can hit you, but you can’t hit them?